Abstract: Programmable graphics and compute shaders have blurred the lines between graphics processing and general-purpose computation. APIs such as Asynchronous Compute enable the concurrent ...
TL;DR: AMD's upcoming RDNA 5 GPUs, as revealed by leaker Kepler_L2, promise flagship performance with up to 96 Compute Units and a 512-bit memory interface, rivaling NVIDIA's RTX 90-class GPUs. The ...
Tired of the limitations of traditional coding methods? Craving the power to manipulate millions of pixels simultaneously, crafting stunning visual effects with breathtaking speed? Welcome to the ...
More for You Contributor: The Constitution is clear when it comes to Trump's tariffs Maddow Blog | Why the North Carolina GOP delivered an unsettling and unsubtle message to a journalist Florida boat ...
TL;DR: RDNA 4 is AMD's latest GPU architecture, powering the Radeon RX 9070 and 9070 XT, with significant advancements in AI and ray tracing. It doubles AI performance, introduces 3rd Gen Raytracing ...
Mention the words 'Unreal' and 'Engine' to a PC gaming enthusiast, and they will no doubt immediately think of incredible-looking graphics, as demonstrated in the likes of Black Myth: Wukong, Senua's ...
Developed and tested on version 2020.2.6. Probably works on newer versions as well, but no guarantees. The actual raymarching code is inside the compute shader itself ...
In a significant advancement for GPU developers, NVIDIA has unveiled the new Shader Debugger within its Nsight Graphics toolset, as reported by the NVIDIA Technical Blog. This feature, currently ...
NVIDIA's new Shader Debugger in Nsight Graphics offers real-time debugging for complex shaders, enhancing GPU debugging capabilities. In a significant advancement for GPU developers, NVIDIA has ...