Abstract: There are two mainstream approaches for object detection: top-down and bottom-up. The state-of-the-art approaches are mainly top-down methods. In this paper, we demonstrate that bottom-up ...
Abstract: Camouflaged object detection (COD) aims to address the tough issue of identifying camouflaged objects visually blended into the surrounding backgrounds. COD is a challenging task due to the ...
The Interaction System Toolkit is a collection of versatile scripts for creating interactive objects within your Unity projects. Whether you want to create objects that can be picked up, trigger ...
This repo has moved here! This is a work in progress example of how to use Rivet with Unity and FishNet. This is configured to use UDP sockets with the Tugboat transport. WebGL requires the Bayou ...