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csdn
7 年
unity做了个小游戏发布webgl,网页很卡顿,求大神解答
自己使用unity3d写了一个3D漫游小游戏,有简单的交互功能,发布成pc版可以很流畅的运行,但是发布到webgl,游戏在网页中的运行效果很差,卡顿十分明显,请问大佬们该如何优化。
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