The video focuses on Bodycount's competitive and co-0perative online multiplayer, which is built upon the same explosive foundations as the game's single-player campaign. In addition to competitive ...
GameSpot may get a commission from retail offers. When a game is released, it enters into competition for the time and money of its target audience. The latest entry into the first-person shooter fray ...
Bodycount, the new Stuart Black title “set to rip apart the first-person shooter“, has officially been announced by Codemasters today. The game is in development at Codemasters Guildford and promises ...
GameSpot may get a commission from retail offers. When a game is released, it enters into competition for the time and money of its target audience. The latest entry into the first-person shooter fray ...
Codemasters, you really don’t need to convince us that your developers are badass. Explore the various multiplayer gameplay modes of Codemaster's upcoming Bodycount in yet another poorly-conceived ...
Codemasters just chucked over the announce press release and first shots of just-announced Stuart Black FPS Bodycount, saying the game will be "genre-defining". “Our core focus for Bodycount is to ...
Bodycount makes no bones about its aims. Martin Mathers clocks up some time with the explosive first game out of Codemasters' Guildford studio. Codemasters Guildford's first game. Untroubled by the ...
When you play a game called “Bodycount”, you should already know what to expect from the game. Bodycount lives up to its name; it is a fast-paced run-and-gun. It feels like a classic arcade shooter, ...
You can tell a lot about a game from its Achievements. After one hour and six minutes of playing Bodycount, it had doled out 335 points. Not only are the names uninspired ('Boombastic' - really?) but ...
Worst of all, they can see through walls. At least, that's the only explanation for the deadly-accurate fire that traces you through buildings. If you die in Bodycount, it's always because you're just ...
However, the instant restarts aren't just the best thing about Bodycount, on occasion they can be the game's only saving grace. Death comes thick, fast and often unexpected among the messy bluster of ...
Update (09 March, 2010): According to a recent interview on GameSpot, Stuart Black has revealed that Black 2 was indeed in development (as we mentioned in this story) and many of the team working on ...
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